Friday, July 22, 2016

Joining a guild

One of the best parts of World Zombination for me has been the friendships I have made within my guild.

Joining a guild has many benefits:

  • You will get an eighth team member to fight with (a borrowed unit)
  • You will get perks that increase along with your guild level
  • You will be able to play in guild raids for DNA and packs
  • As you level up, you'll be able to use the borrowed unit only for no-stamina raiding and brainfarming
  • You will have other people to discuss strategies with and learn from


So how do you join a guild?

There are two ways to join a guild.

The first way is click on the "Join a Guild!" flag on the top right of your screen:
You'll only see "Join a guild" if you are not in a guild

This will take you to a list of "recommended" guilds, which are guilds that have space for you to join, based on your level. As I am using a level 50 account to show you, I have a pretty good selection:



Take a closer look at each of the recommended guilds before you make your decision which one to join.

If you know the name of the guild you want to join, you can enter it in "Find a guild":



The second way that you can join a guild is from World Chat.

Some guilds advertise on World Chat.

You can join a guild from World Chat by clicking on the green box with three lines next to someone's name, then on guild: 

Confession: I often do this to look in random people's guilds as I am pretty nosey!

This will take you to their guild screen and, if there is space and you are the required level, you can join. You can also click on the Back button on the left bottom side of the guild screen to be taken to the recommended guilds screen:


What should you look for in a guild before you join?
1) Guild level - higher guilds give better perks. You can click on "Perks" (on the bottom of the guild screen) to see which perks the guild has unlocked.

2) Activity of leaders and members - have a look and see how recently the leader and other players have been on. You can click on "Status" to order the players in terms of when they were last on (and click again to see when the players who haven't been so active. You probably will get the most fun being in a reasonably active guild. Another way to check on the activity level of the guild is to see if it is in the Top 100 Active Guilds here

3) Ratio of experienced players to new players (consider both their level and gxp (guild experience) - more experienced players will generally be able to offer you better borrows.

4) The guild message - there may be a message about the amount of activity required, available borrows, chat apps used, or other information that will help you make up your mind about joining the guild.



Despite the enticing offer of "free officers" this wouldn't be a good guild to join as (1) it is level 2; (2) the leader hasn't been on in nearly a year; (3) there are only two members; (4) the leader is only level 5; (5) you don't want to be in a guild that gives away the position of officer too easily as this means they are not taking good care of guild resources.


Guild Etiquette

Here are some general tips for getting along with people in your guild (some might SOUND obvious, but they are not obvious to everyone :-)

1) Don't ask for packs or ask to be made officer. Especially when you first join a guild. In many guilds this will get you kicked straight away. Instead ask: "What are your systems for giving out packs/making someone officer/brains/DNA/whatever else you are interested in?"

2) If someone has ask for a specific unit in their borrow request (e.g, Doomsday/Killaton L30 and up) and you don't have what they are looking for, don't give them something else instead (at least without checking it is ok first). Many people request a specific unit for a specific purpose (e.g., for brainfarming or to complement their team) and as you can only borrow three things before your queue is filled, people don't want to get something they can't use.

3) do the daily guild hunt, if you can. The guild hunt earns the guild (as a collective) guild bars, which can be spent on unlocking new raid tiers or other things your leader and officers decide upon. Note: the guild bars don't belong to you personally and will stay in the guild if you leave.

3) Understand any requirements of your guild and do your best to meet them. Many guilds (but not all) have some type of requirement of members.
These requirements may be:
a) being active (normally defined as logging on - the guild may have a rule that they kick inactive people after 3 days, 5 days, a week etc. Find out what it is for your guild.
b) doing the daily guild hunt.
c) earning a certain amount of gxp over a period. (e.g. 10k a week)
Not all guilds will have the same requirements. If your guild's requirements don't suit you, there will be another guild which has requirements that do suit you

4) If there are a lot of requests on screen, be aware that talking lots in guild chat could push them off the screen. Some guilds use special chat apps, such as LINE or GroupMe to prevent this from happening.

5) Be respectful to others - people who are a variety of ages, and from different backgrounds play WZ. Be mindful that they might have a different first language to you and be patient and kind to others.













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