Tuesday, June 21, 2016

WZ Glossary

AOE: Area of Effect. This often refers to an attack that affects a group of units, rather than a single unit.

Alts: Alternate accounts. These normally are a second or third account, often held by a high level player.

BA: Buenos Aires raid. Sometimes followed by a number to indicate the tier of the raid, e.g., BA2.

Birthday pack: For WZ’s first birthday on February 19th, Proletariat had a special birthday pack which contained a rainbow assortment of units (uncommon, rare, epic, legendary and mythic units). This pack is why many long term players have a mythic (it’s how I got my first one).

Bogo: Bogota raid. Sometimes followed by a number to indicate the tier of the raid, e.g., Bogo2.

Boom: An explosive unit (normally referring to the killaton family, rather than the deliveryman family)

Brains: one of the Infected side currencies (same as food on the Survivor side). Used to start fights and for research. You get brains from fighting in the campaign cities.

Brainfarming: to replay a campaign city repeatedly in order to get brains. There are different ways people brainfarm (more about brainfarming here).

Casa: Casablanca raid. Sometimes followed by a number to indicate the tier of the raid, e.g., Casa3.

CM: Critical Mass (mythic version of killaton/doomsday)

Colossi: Plural for colossus
One colossus, many colossi


D2/D3/D4/D5: Dubai raid. The numbers represent which tier it is.

Daily: Click on the Daily Hunts to see these. There are two types of dailies: individual tasks that earn you coins and a guild daily that everyone in the guild gets that earns guild bars. Individual dailies last until you complete them (or re-roll them). Guild hunts change every 24 hours.

Deployment cooldown (DC): the time before you can spawn/place the unit down again.

DNA: one of the Infected side currencies (same as supplies on the Survivor side). Used for evolving or levelling units. You get DNA from guild raid and faction war rewards and from consuming unwanted units.

A dreadnought.
Note: this is a hard outfit to pull off in RL
Doom: Doomsday

Dread: Dreadnought

Drone geyser: a skill that is unlocked at the end of Rio de Janeiro that can be further researched. Especially good for using in conjunction with explosive units to take out ranged units and buildings.

Fast explosives: Deliveryman family of units

Forums: the WZ forums, found here

Flare: A skill that is unlocked when you complete San Francisco. Flare can be upgraded through research. This is very handy as it is a bit "broken" and can make your units basically invulnerable while in use.

FW: Faction War

Guild bars: These belong to the guild as a whole, not any individual. Only the guild leader and officers are able to use guild bars. In The Order of Chaos, we use guild bars for unlocking new raid tiers and, very occasionally, extending long raids. Other guilds may use their guild bars in different ways.

Guild goliath: The default guild borrow unless you are in a guild level 39 or over (it will be a Behemoth then).

Guild hunt: the daily down the bottom of the list that give guild bars to the guild.

gxp: Guild experience - your points in the guild list.

Harby: Harbinger

Heavy explosives: Killaton family of units

Hoolies: Hooligans (mythic delinquents/punks)

Hono: Honolulu raid. Sometimes followed by a number to indicate the tier of the raid, e.g., Hono5

Insane: a mode of difficulty harder than expert that is unlocked after finishing the campaign.

KAT: Killaton

LA: Los Angeles raid. Sometimes followed by a number to indicate the tier of the raid, e.g., LA3.

Legendaries: Packs or Units with a brown/orange border. Harder to get than uncommons, rares, and epics. Easier to get than mythics.

Legs: short for legendary.

Machines: The machines you level units in under “Evolve”. Called lockers on the survivor side.

MF: Manual fight. Manual fighting involves actively playing a fight. Manual fights take longer to do than quick fights, but tend to give better rewards and use your brains more efficiently.

Mortician looks like pretty much
every guy I went to high school with...
Mort: Mortician

Mythic units: These are units with a red border. They are extremely rare to get, but theoretically can be found in any pack or be won as a fight reward. You are most likely to find one in a legendary pack. There is a mythic for each family of units. They do not require another unit to be consumed to level up at 10, 30 or 50. They take a lot longer to level up and require a lot of DNA to do so. A mythic at level 30-35 has better stats (except for deployment cooldown and 50 perks) than a level 50 legendary.

Other side: Survivors side of the game

P0: Patient zero

Perks: skills given (at levels 3, 20 and 40) or that you can choose (at levels 10., 30, and 50) for your units. Some perks are much better than other perks so make sure you do your research before choosing perks at levels 10, 30, and 50. Guilds also have perks, given at each guild level.

QF: Quickfight. Quickfighting fights your team for you, but gives you fewer rewards than if you successfully manual fight.

Quick fight army: Units you have raised to quickfight. Many people build a quickfight army for brainfarming and some people also use a quick fight army for raids as well. Using quickfighting in raids gives you trophies quickly, but is expensive in terms of brains.

Ranged: Units that attack over a distance, like puddler family, spitter family, chef family, and fire/oil/water units.

Rares: Units or packs with a blue border. Harder to get than uncommons. Easier to get than epics, legendaries or mythics.

Stamina: the energy your unit has. Placing a unit down in a fight uses up one segment of its stamina. It doesn’t matter if you place it down once or five times, the same amount of stamina is used. Stamina comes back over time (that time depends on your guild perks).

Stim-Z: This is a skill that you can use to temporarily increase the damage that your units do. It can be further researched. The last level of research also allows the Stim-Z to heal your units.

Support unit: a unit that helps make drones (e.g., infector/famer) or heals or resurrects (e.g., mortician/scouts) or buffs/debuffs (demerits).

Tank: A unit with a lot of health or armour, like the brute family, colossus family, or titan family. It can also mean evolving chamber/machine.

TB: easily defeated by punks since 2015
TB: Timberbeast (the epic survivor unit with a chainsaw)

Tiers: Each raid has five different tiers. The higher the tier generally the better reward, but the more trophies are needed to complete it.

Trophies: points on a fight

Uncommons: Uncommon packs or units (green border)

Undies: Undertakers


WC: World Chat

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